The Trouble With Technology
Cybran at
Faction Cybran
Location Gate World, Sector 17B, Quadrant 9-04
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Fact Finder The Great Leap Forward

Campaign DetailsEdit

Having successfully downloaded all of the research from the Proto-Brain Complex and survived Commander Gauge's attacks on Seraphim VII, you have arrived at the first stop of your journey to Dr. Zoe Snyder's facility.

Main ObjectivesEdit

Objective Title Description Reward
1.0 Serve the Server Capture the Server Core from the Data Center.

Dr. Brackman wants the Data Center's Server Core, as it may include some debug information that will cast some light on what has occurred on this planet.

  • Campaign Completion

Secondary ObjectivesEdit

Objective Title Description Reward
1.0 Research Technology Use the Research Interface to complete the following technologies:

  • 5 Research Points

Hidden ObjectivesEdit

Objective Title Description Reward
1.0 Master Thief Capture a Rogue Engineer.
  • 3 Research Points
2.0 Great Escapist Complete the operation without a unit being captured by the enemy.
  • 3 Research Points


Some tips and recommandations for this mission, would be of course follow the primary objecitves but also following the secondary missions as well. Even the Master Thief Hidden Objective would be of some use too. Getting Naval units onto the map would be of great use to you, because of the annoying problem of losing many units and strutures fast from land assaults, and the massives quantities of AA turrents. The also provide very large range, which is good for taking out the PDs and AAs and rogue engineers, which opens up the oppourtunity to boast a land/air assault. A basic set-out would be to keep most structures compact like the first mission and gradually develop your own PDs to hold off rogue engineers as well as naval factories. The Megalith II is also extremely effective at destroying incoming Engineers, as experimentals take a very long time to be captured.

One odd strategy would be to jump-jet your ACU onto the roof of a building and construct a small base there. Making various Mobile Missile Launchers can easily kill everything below. However, if you have jump-jets, you can just jump to the objective and (quickly) destroy the 2-3 PDs (depending on difficulty) defending the data-centre. As your commander is uncapturable, it can capture the data-centre without a problem.

One strategy is to build a line of PDs all the way to the core, at first using micromanagement and your commander to control the initial waves before your base is constructed and then using shields when you frst encounter their own PDs.

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