Supreme Commander 2 Wiki
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Campaign Based Achievements[]

Tutorial[]

Achievement StartHere Start Here
Complete both parts of the tutorial


UEF Campaign[]

Achievement CommunicationBreakdown Communication Breakdown
Complete the 'Prime Target' operation


Achievement Survivor Survivor (Hidden Achievement)
Don't lose any units during the first attack in 'Prime Target'


Achievement SecondTarget Second Target
Complete the 'Off Base' operation


Achievement DeepFreeze Deep Freeze
Complete the 'Strike While Cold' operation


Achievement FatboyParade Fatboy Parade
Complete the 'Titans of Industry' operation


Achievement NuclearStrike Nuclear Strike
Complete the 'Factions or Family Plan' operation


Achievement RodgersIsRelieved Rodgers is Relieved
Complete the 'End of an Alliance' operation


Illuminate Campaign[]

Achievement BargeAhead Barge Ahead
Complete the 'Delta Force' operation


Achievement Alarming Alarming
Complete the 'Lethal Weapons' operation


Achievement PrisonBreak Prison Break
Complete the 'Back on the Chain Gang' operation


Achievement HoleInTheGround Hole In The Ground
Complete the 'Steamed' operation


Achievement Gorged Gorged
Complete the 'Cliff Diving' operation


Achievement Reunited Reunited
Complete the 'Prime Time' operation


Achievement BotLord Bot Lord (Hidden Achievement)
Complete 'Prime Time' with an army made up entirely of Assault Bots.
This achievement is not very hard, if you know "the rules". The only mobile units you can build are Harvog Assault Bots and Engineers. All non-economic buildings are banned except factories. This means no point defences, no shields, no Space Temples. Energy Generators and Mass Converters are OK, so you can abuse them. You can, however, build any amount of factory add-ons, including shields and anti-air. You may research anything you want, including "unlocks", as long as you don't build them.

Your main (and only) method of dealing with air (the most common threat in this mission), is with the Anti-Air upgrade for your bots.

Utilising your initial two Crahdow Mobile Anti-Air Guns is permitted, but you are not allowed to build any more of those units.

The basic strategy is to start the game by getting the Anti-Air upgrade for your bots. Right from the beginning, you will want to camp in your base, and build enough bots to hold of the enemy AC-1000 Terror. Once you are strong enough for this, keep researching to make your bots as strong and powerful as possible, and make sure you research the teleport skill.

Once you have an upgraded army of about 150 bots. Simply separate them in a 100 to 50 ratio. Send 100 of them to destroy a target, and keep 50 in your base.

You will want to destroy targets in this order:

  1. The Illuminate air base to your north, north-east(needs teleportation). This is to stop the constant gunship harrasment.
  2. The Cybran base to the north north west (try to do this before they start sending Megalith IIs at you).
  3. The UEF base to the South East.
  4. The Remaining Illuminate base.

The basic technique is to; march to enemy base, teleport on Commander when close enough, kill Commander. Fully upgraded bots are very powerful, so don't be afraid. 10 are enough to destroy a Megalith II, so your army of 100 has nothing to fear.


Cybran Campaign[]

Achievement Downloading Downloading
Complete the 'Fact Finder' operation


Achievement Survivalist Survivalist (Hidden Achievement)
Survive multiple waves after the download completes in 'Fact Finder'


Achievement BugsInTheSystem Bugs In The System
Complete the 'The Trouble With Technology' operation


Achievement Animal Magnetism Animal Magnetism
Complete the 'The Great Leap Forward' operation


Achievement Class Reunion Class Reunion
Complete the 'Gatekeeper' operation


Achievement WellStocked Well Stocked
Complete the 'Surface Tension' operation


Achievement TerraFirma Terra Firma
Complete the 'The Final Countdown' operation


Common Achievements[]

Achievement Replayer Replayer
Improve your score on any operation


Achievement ScoreHoarder Score Hoarder
Get a complete campaign score over 150,000


Achievement EasyGoing Easy Going
Complete all three campaigns on 'Easy' difficulty


Achievement AWinnerIsYou A Winner is You
Complete all three campaigns 'Normal' difficulty


Achievement Supremest Commander Supremest Commander
Complete all three campaigns on 'Hard' difficulty


Achievement KnowsItAll Knows It All
Complete all primary and secondary campaign objectives


Achievement Completist Completist
Complete all hidden campaign objectives


Skirmish Achievements[]

Achievement GoodGame Good Game
Win a skirmish match against all AI opponents


Achievement Luddite Luddite
Win a skirmish match without building any Experimentals


Achievement Sampling Sampling
Win a skirmish match with each faction


Achievement Dating Dating
Play 10 skirmish matches with one faction


Achievement CommittedRelationship Committed Relationship
Play 25 skirmish matches with one faction


Achievement RushinFront Rushin' Front
Win a skirmish match in less than five minutes


Achievement Sightseer Sightseer
Win a skirmish match on every multiplayer map


Online[]

Achievement InternetCommander Internet Commander
Win an online match


Achievement Friends Friends
Win a co-op match vs AI


Achievement GoodFriends Good Friends
Win 10 co-op matches vs AI


Achievement Ranker Ranker
Win a Ranked online match


Achievement SupremeOnlineCommander Supreme Online Commander
Win 25 Ranked online matches


Miscellaneous[]

Achievement ToTheVictor To the Victor...
Win 25 skirmish matches


Achievement Master Masster
Extract 1,000,000 mass


Achievement MasterBuilder Master Builder
Build 10,000 units


Achievement SharpShooter Sharp Shooter
Destroy 10,000 units


Achievement TimeCruncher Time Cruncher
Play the game for over 24 hours in total


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