The Eagle Eye Bomber is a UEF air unit. It is fast, but lightly armored and has no anti-air weaponry, so must be escorted with Wasps for maximum effectiveness. Notable upgrades include Shell Cam, which provides an extended view of the target being bombed, and torpedoes, which allow it to serve in an anti-naval capacity. While its bombs track their target, the explosions do damage over time and thus are less effective against agile units.
The Eagle Eye is the only dedicated bomber in the game.
Bombers are cheaper to build than gunships
Automatically comes with a damage over time bomb. Cluster Bomb increases the damage over time and the size of the bomb.
Unlike gunships, bombers keep moving throughout their bombing runs, whereas gunships hover in place. This is both a blessing and a curse, as it leaves the Eagle Eye less vulnerable during the initial strike, but an easy target when it slows to turn back for another hit. A good counter to this is to include enough bombers in a strike to kill the target on its first pass and allow the bombers to continue flying straight out of the danger zone before turning around.
Unlike the other two factions, the Eagle Eye has a torpedo bay on board when upgraded, allowing it to drop a pair of torpedos, making them valuable versus navies and invaluable should the enemy have a Kraken or an Atlantis on hand. However, torpedo bombs are useless against Illuminate units, as they hover above the water.
Unlike SC1's Janus and Scorcher, the Eagle Eye doesn't use strip-bombing and can't be used to manually bomb subs.